Topic: Effects
Audio effects are designed to manipulate sound. They can be software (computer programs or plugins), or hardware (like guitar effects pedals or rack-mounted machines).
The effect these devices have on sound can vary from a subtle colouration to all-out sonic terrorism! There are a dizzying array of effects processors on the market which tend to fall into a number of broad categories:
- Modulation effects (e.g. Chorus, Flangers, or Phasers) gradually sweep back and forth over time, creating various characteristic sounds
- Time-based effects (e.g. Delay and Reverb) create echoes and reverberations which can do anything from simulate the sound of a room to creating mesmerizing rhythmic patterns
- Pitch effects can create harmony from thin air or fix dodgy singing (like the infamous Autotune)
- Distortion effects (e.g. Overdrive, Fuzz) increase signal volume until smooth sound waves get 'clipped' into ugly squares, creating thick harmonics and endless sustain
- Dynamic effects (e.g. Compression, Limiters) make levels consistent and can make music thick and punchy
Audio effects are used by musicians to shape their tone into distinctive new forms, and by record producers and mastering engineers to make recordings sound more rich and full. Effects used to be the preserve of professional studios and millionaire rock stars, but the relentless march of technology means even beginners can now experience and use them to their heart's desire.
Used carelessly, effects can rob an instrument of character and leave it lost in the mix... But in the hands of a master (such as U2's The Edge) a musician can become a one-man soundscape.
Ear training can give you a deeper understanding of audio effects and help you:
- Recognise common audio effects by ear
- Creatively use effects to enhance your musical tone
- Make your demos sound punchier by mastering dynamic range compression
- Hear when vocalists have been auto-tuned (even tastefully!)
- Hear the difference between natural and artificial reverb
Have we missed something, or do you have another idea about this topic?
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Posts in this Topic:
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Bass Tone: Time to Test Yourself!
December 2, 2011 by Christopher Sutton
Tags: bass, distortion, fretless, fx, modulation, pops, quiz, slides, slurs, tapping, test
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Listen to Les, Part 3: Audio Effects
November 16, 2011 by Nick Long
Tags: delay, delay effects, echo, Effects, Guitar, Les Paul, Mary Ford, multitrack, pitch shift, playing technique, singing, slapback, vari-speed, vocals
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Bass Tone Podcast 6: Bass FX, Part 2
October 7, 2011 by Christopher Sutton
Tags: bass, bass guitar, bass tone, Bass Tone Podcast, chorus, Effects, flanger, modulation, phaser, pitch shift, wah-wah
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Bass Tone: Bass Effects, Part 2
September 15, 2011 by Nick Long
Tags: bass, bass effects, chorus, Effects, flanger, fx, Hendrix, modulation, octave, phaser, pitch shift
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Bass Tone Podcast 5: Bass FX, Part 1
July 21, 2011 by Christopher Sutton
Tags: bass, bass effects, bass guitar, Bass Tone Podcast, compression, distortion, dynamic range compression, Effects, EQ, equalisation, fx, overdrive
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Bass Tone: Bass Effects, Part 1
July 5, 2011 by Nick Long
Tags: bass, compressor, distortion, dynamic range compression, Dynamics, Effects, EQ, fx, limiter, multiband, overdrive, treble
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Hearing Effects: Modulation 2 (tremolo, vibrato, pitch shift, wah-wah)
April 27, 2011 by Fotios Koulakos
Tags: Effects, Hearing Effects, pitch shift, transposer, tremolo, vibrato, wah, wah-wah
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Hearing Effects: Modulation (rotary speaker, chorus, flanger, phaser)
February 17, 2011 by Fotios Koulakos
Tags: Audio, chorus, Effects, flanger, fx, George Martin, Les Paul, Leslie speaker, modulation, phase shift, phaser, rotary speaker
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Hearing Effects: Listen for that Reverb
December 2, 2010 by Fotios Koulakos
Tags: Audio, delay, echo, fx, Hearing Effects, plate reverb, reverb, reverberation, room simulation, spring reverb
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Hearing Effects: Echo… (echo… echo…)
November 11, 2010 by Fotios Koulakos
Tags: analog, delay, digital, echo, Effects, fx, Hearing Effects, Les Paul, ping pong, reverb, Rhythm, slapback, stereo, tubes
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Hearing Effects: Distortion Effects, Part 2
September 28, 2010 by Fotios Koulakos
Tags: amps, clipping, distortion, Effects, fuzz, fx, Guitar, Hearing Effects, overdrive, tubes
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Hearing Effects: Distortion Effects, Part 1
September 8, 2010 by Fotios Koulakos
Tags: amplifiers, amps, distortion, Effects, fuzz, Guitar, Hearing Effects, history, Les Paul, metal, overdrive, rock
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Hearing Effects: Dynamics, Part 2 – Even more dynamic…
August 11, 2010 by Fotios Koulakos
Tags: compression, compressors, dynamic control, Dynamics, EQ, expanders, Frequencies, gates, gating, Hearing Effects, limiters
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Hearing Effects: Dynamics, Part 1 – Compressors
July 28, 2010 by Fotios Koulakos
Tags: compressors, dynamic control, dynamic range, Dynamics, effect parameters, gain, Hearing Effects
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Hearing Effects: Introduction
July 22, 2010 by Fotios Koulakos
Tags: Audio, delay, distortion, Dynamics, Effects, Frequencies, frequency training, fx, Hearing Effects, modulation, overdrive, reverb
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Harmonics And Distortion
June 8, 2010 by Fotios Koulakos
Tags: compound, compression, distortion, frequency, Frequency Fundamentals, Guitar, harmonics










